This command sets how many seconds it takes for the bomb to explode after it has been planted by the terrorists. So players have the countdown at the start of the round (usually 15 seconds), plus this time period to buy. This is the time period AFTER the round countdown. This command sets the amount of time (in seconds) that players have after a round starts to purchase items. This is used commonly in deathmatch servers. This command makes it so that players can buy when they are immune, regardless of the current buy time. Note that they still need to be within the buy time period - you can change the buy time period with mp_buytime. This command can be used to set whether or not players can access the buy menu when they are outside of the buyzone. This command sets whether or not players can purchase any form of grenade from the buy menu. You can use this console command to prevent molotovs and incendiary grenades you throw from leaving scorch decals (scorch marks) on the ground once they burn out. This command sets how long after you've damaged a teammate with a molotov or an incendiary grenade the server tells you that you've damaged someone on your team. This command, if set to 1, will make you automatically bunny hop by holding down the space bar. This command allows players to drop their knives. if team A has 1 player and team B has 3, at the end of the round, 1 player from team B would be automatically moved over to team A). This feature will swap players around teams at the end of a round if there are an unequal amount of players on either time (i.e. This command can be used to enable or disable the auto team balance feature. The auto kick feature kicks people for being idle (AFK) and team damage. This command sets whether or not the auto kick feature should be enabled. Default is 0 (win/loss bonus is set with a different command). This command sets the amount of money that is award to every player on every team at the end of each round, regardless of win/loss. Use this console command to instantly change the map you're currently playing to a different map. This command sets the maximum distance that flames from a molotov or incendiary grenade can spread from their initial point of impact with the ground. It allows you to make them last for just a moment, or for an extended period of time. This console command changes how long the fires burn from molotov and incendiary grenades. When cheats are activated, you can set this value to be incredibly high or incredibly low. This fun console command is used to change how much damage molotov and incendiary grenades do. By default, this command is disabled (meaning win conditions are not ignored). bomb exploding, team being eliminated) will no longer make the round end - the round would last forever, until manually ended. If round win conditions are disabled (ignored), then the conditions that would usually make a round end (e.g. This command can be used to enable and disable round win conditions. Find item codes on our give command list. This command will give you the item with the specified item code. See argument information for combinations and help. This command can be used with the game_mode command to change the game you are playing (e.g. This command can be used in conjunction with the game_type command to change the type of game you are playing (casual, deathmatch, etc).
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